Institute for Language Sciences Labs

Zep

The Zep programming language.

Match Picture to Picture

Purpose of this ZEP experiment is to measure a participant’s ability to link one picture to another. For each trial three images are presented simultaneously. Participant’s task is to select which of the two images best match the third image. Experiment is self-paced, has visual appealing features, and some instruction.

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Adding, deleting or replacing stimuli in ZEP

When using ZEP, you often have to add your own stimuli. When you download an experiment from the website, example stimuli are given, but you probably want to test with your own set of stimuli. When an experiment is tailored to your needs, or created for you from scratch, the programmers will often leave adding…

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Flanker Task

The target is flanked by non-target stimuli which correspond either to the same directional response as the target (congruent flankers), to the opposite response (incongruent flankers), or to neither (neutral flankers). The test can be used to assess the ability to suppress responses that are inappropriate in a particular context. Randomisation is according to these rules:…

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Advanced Digit Span

Memory span test to measure the longest list of digits that a participant can recall after presentation. The participant is visually or audibly presented a sequence of digits. The participant’s task is to type in the digits he/she saw in presented order or reversed order. Trials repeat in sets until a mistake is made or…

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Preferential Listening

Compared to the original experiment, this is experiment is different in the following respects (do note that the changes have only been made to the EyeLink version of the experiment). Visual stimuli can appear in random locations of the screen. Randomization of auditory stimuli in the familiarization phase (with restriction on list order). Possibility to…

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