Zep
The Zep programming language.
Self-paced Reading with Moving Window
Description: Purpose of this experiment is to measure word or segment reading times in sentences, using a self-paced word/segment revealing mechanism. Participant’s task is to read sentences which are presented in a segment-by-segment fashion. Participant reveals next segment by hitting a button. RT is measured from the presentation of a segment to button- press. Comprehension…
Read moreAdding a BeexyBox button box to a Zep experiment
When using ZEP, you can use a BeexyBox buttons box to measure participant responses and response times. Most ZEP 2 experiment templates already have the necessary code to use these button boxes. However, not all ZEP 1 templates come with this support out of the box, so you’ll need to add it yourself. This page…
Read moreFour Image Visual World
Purpose of this experiment is to record participant’s eye-movements while he/she is listening to a spoken utterance and looking at a screen displaying a set of four objects. For each trial a set of images is is displayed and an utterance is played. The utterance typically is an instruction to the participant. Participant’s task is to carefully…
Read moreTwo Image Visual World
The purpose of this experiment is to record participant’s eye-movements while he/she is listening to a spoken utterance and looking at a screen displaying a pair of two objects. For each trial a set of images is displayed and an utterance is played. The utterance typically is an instruction to the participant. Participant’s task is to carefully…
Read moreSingle Image Visual World
The purpose of this experiment is to record participant’s eye-movements while he/she is listening to a spoken utterance and looking at a screen displaying a semi-realistic scene. For each trial a scene is displayed and an utterance relating to the scene is played. Participant’s task is to carefully look and listen. Self-paced. Output: Eye-Tracking data as…
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